This project Words of Wonder is now Live on Facebook with over millions of users and words spelled a day. My responsibilities include: Setting up the look and feel of the game, taking the art team through multiple iterations. Manage Production pipeline both pre-launch (1 year) and post-launch contents. Work with Producer, designer, and engineers [...]
B&B was a blast to work on. It is a successor to one of the most successful game from Disney/Playdom: Gardens of time, but with a mystery flavor to it. My responsibilities include: Setting art style and provide direction for the main Isometric Yard and Character art. Working with 5 outsourced artists and provide style [...]
Responsibility: – Provide Art Direction for the whole duration of project – Designs and illustration of the following games only: Sumo, Robot Assemble, and Power the Geisha
Down the hill is a piece that I did to enter into a design competition. It’s meant to emphasize the importance of living and enjoying what’s around you. Having lived in the craziness of San Francisco 6th street and Mission, I bring to you the “other” side of homeless people. Sweet and daring! With a [...]
Snow, Swiss Chalet, Yeti, you name it! I had such a great time concepting this levels, working with amazing and talented people. Check out the Yeti lifestyle page, that’s my favorite!
Escapee is part of a published comic anthropology called “Siren”. It’s an open-ended story about a boy who’s trying to make his kite as a tool to fly him into the sky.
I had a lot of fun on this project. I started concepting and brainstorming some ideas on how the levels could look like. Not all of it get made but I believe that the kitchen and underground ant farm got made into the real level in the game.
Love Veggies? I do too! That’s why I create this project to visualize how Veggieville would look like. The liveliness of the scene took me far into my imagination and allowed me to create such fun veggie-inspired props. Also, don’t forget to check out 24-freshness Story.
This project is deeply inspired by the city I most wanted to visit, Paris. Set during the Art Deco period in the 1920′s, I brought to you the tailor shop both interior and exterior. Got a suit to tailor, or need that perfect dress for a wedding, Deco d’ Art is always open!
Forbidden, Indeed! This is a piece I did for an art test for Insomniac Games, not quite a genre that I would usually do. But it’s quite rewarding to step out of the zone sometime.